Little Dewchurch Primary School

Little Dewchurch Primary School

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Design and Technology


Design and Technology is an inspiring, rigorous and practical subject. It helps to prepare children for the developing world and encourages them to become curious and creative problem-solvers, both as individuals and as part of a team. At Marlbrook Primary School, we encourage children to use their creativity and imagination, to design and make products that solve real and relevant problems within a variety of contexts, considering their own and others’ needs, wants and values. We aim to, wherever possible, link work to other disciplines such as history, mathematics, science, computing and art. The children are also given opportunities to reflect upon and evaluate past and present design technology, its uses and its effectiveness and are encouraged to become innovators and risk-takers.


We use a variety of teaching and learning styles in design and technology lessons. Teachers ensure that the children apply their knowledge and understanding when developing ideas, planning, making products and evaluating them.

We do this through a mixture of whole class teaching and individual/group activities. All children’s ideas are treated with respect and they are encouraged to critically evaluate their own work and that of others. They have the opportunity to use a wide range of materials and resources, including ICT.

We teach design and technology to all pupils, whatever their ability, and provide learning opportunities that enable them to make progress. We do this by setting suitable learning challenges and respond to each child’s needs. We strive to support individual needs and enable children to achieve their full potential through appropriate challenge and questioning.

Children are encouraged to think and work independently and collaboratively evaluating, extending and improving their ideas.


Children will learn how to take risks, becoming resourceful, innovative, enterprising and capable citizens. Through the evaluation of past and present design and technology, they will develop a critical understanding of its impact on daily life and the wider world. High-quality design and technology education makes an essential contribution to the creativity, culture, wealth and well-being of the nation. 

In design and technology, teachers assess children’s progress by making observations during lessons and discussions, marking topic books and evaluating end products.  Teachers make progress judgements against learning objectives and staged success criteria.

At the end of a topic, children review their own and each other’s work, focusing upon an evaluation of the finished product and how effectively it meets the learning objective.

Due to the practical nature of design and technology, evidence of work undertaken by children will be in the form of teacher’s notes or as a photographic record.  Samples of the design process and end product are also valuable evidence.






Year 1







Christmas Cards

Ideas: Looking at existing Christmas card designs, designing and making our own.

Mechanisms Sliders and levers

Traditional Tales

Ideas: Designing, making and evaluating boats for the gingerbread man.

Structures Freestanding structures

Healthy Eating

Ideas: All food comes from plants or animals.

Farm to fork. Designing and making healthy snacks: Fruit smoothies, lunch boxes (salad, pitta and dips)

Food Preparing fruit and vegetables


Animals and Superhero’s

Ideas: Designing and making an animal puppet.




Year 2







Ideas: Making seasonal vegetable soup and pumpkin scones.

Food Preparing fruit and vegetables

History of Travel

Ideas: Hot air balloons.

Textiles Templates and joining techniques.



Castles and Famous Battles.

Ideas: Cannons and drawbridges.

Mechanisms Wheels and axles

Year 3







Ideas: To explore, design and make a ‘Shaduf’.

Shell Structure


Pizza Boxes

Ideas: Pizza-use seasonal toppings.

Food Healthy and varied diet


Changing Power of Monarchs

Ideas: Join fabric look at existing flags. Create a flag that represents the current monarch.

Textiles 2D shape to 3D product

Year 4






Ideas: Link to chocolate and its orgins.

Food Healthy and varied diet


Electric circuits Ideas: A game or buzzer for the quiz linked to the science curriculum

Electrical Systems Simple circuits and switches (including programming and control)







Changes in leisure

Ideas: A park/fairground.

Mechanical Systems Levers and linkages

Year 5







Ideas:(link to Spanish curriculum)

Food Celebrating culture and seasonality


Anglo Saxon

Ideas: House structures

Structures Frame structures

Extreme Environments.

Ideas: Drones

Electrical Systems More complex switches and circuits (including programming, monitoring and control)


Year 6






Ancient Greeks. Ideas: Bread making/linked to science.

Food Celebrating culture and seasonality



Ideas: Create a fastening for Viking clothing.

Mechanical Systems Pulleys or gears


Mobile phone pouch.

Ideas: Evaluate existing products, design and make.

Textiles Combing different fabric shapes (including computer aided design)